Game Preservation
20 stories tagged Game Preservation.
Lollipop Chainsaw's Movie Tests a Franchise Revival
The Lollipop Chainsaw film joins a sequel and anime, showing how a delisted cult game became a cross-media franchise without its original leads attached.
The Last of Us Part 2 Mod Cancellation: Who Owns a Finished Game?
The Last of Us Part 2 Mod Cancellation: Who Owns a Finished Game?
Sony reportedly asked a fan PvP mod for The Last of Us Part 2 on PC to stay private weeks before launch. What the episode reveals about modding, control, and preservation.
LET IT DIE Gets an Offline Edition on PS4 and PC
LET IT DIE Gets an Offline Edition on PS4 and PC
GungHo shut LET IT DIE's servers on September 1, 2026, but launched an Offline Edition the same day. Here's what that means for the community.
Steam Teraleak: 12TB of Game Files Expose a Decade
Steam Teraleak: 12TB of Game Files Expose a Decade
A 12TB Steam leak spanning 2003 to 2013 exposed finished and unfinished game builds. Here's what it means for preservation, IP law, and small developers.
GTA 6's Deliberate Miss Mechanic Changes the Series
GTA 6's Deliberate Miss Mechanic Changes the Series
GTA 6 lets players deliberately miss shots to avoid killing cops and civilians. What this mechanic means now—and what it will mean when the servers go dark.
Atari and Activision Reissue 39 Atari 2600 Cartridges
Atari and Activision Reissue 39 Atari 2600 Cartridges
Atari and Activision are releasing 39 classic 2600 games as working physical cartridges. What does this mean for game preservation—and what does it leave unresolved?
Dark Castle Returns to PC 40 Years Later
Dark Castle Returns to PC 40 Years Later
Dark Castle and Beyond Dark Castle just dropped on Steam as faithful 1-bit replicas—plus a new sequel is teased. Here's why this Mac classic still matters.
Metal Gear Solid 4 Returns in Master Collection Vol. 2
Metal Gear Solid 4 Returns in Master Collection Vol. 2
Metal Gear Solid 4 is finally playable on modern platforms. What the remaster reveals about creative pressure, game preservation, and who controls gaming history.
Fan-Made Zelda Ports Bring Dual-Screen Life to 3DS
Fan-Made Zelda Ports Bring Dual-Screen Life to 3DS
A homebrew developer has ported Zelda: A Link to the Past and The Minish Cap to the 3DS with native dual-screen support—no emulation, no Nintendo involvement.
Destiny 2 Modder Unlocks the Content Vault
Destiny 2 Modder Unlocks the Content Vault
A modder called stanuwu is rebuilding access to Destiny 2's vaulted content—raising hard questions about live-service games and who owns the past.
Dragon Age Creator Says EA Treats Games as a Burden
Dragon Age Creator Says EA Treats Games as a Burden
Former BioWare producer Mark Darrah says EA is 'a hedge fund with a video game hobby'—and that Dragon Age is probably dead because of it.
AI Game Clones Are Flooding the Indie Market
AI Game Clones Are Flooding the Indie Market
AI-generated clones are reaching Steam before original indie games can launch. Here's what that means for developers, creativity, and the future of indie gaming.
ESO's Leadership Purge Is a Preservation Crisis
ESO's Leadership Purge Is a Preservation Crisis
Xbox layoffs gutted ZeniMax Online's leadership after 200+ cuts. For ESO's 11-year history, the real loss may be institutional knowledge no one wrote down.
Fallout Season 3 Is Filming, and the Franchise Has Come Far
Fallout Season 3 Is Filming, and the Franchise Has Come Far
Walton Goggins confirms Fallout Season 3 is filming. What does a franchise this far from its 1997 origins mean for gaming history and preservation?
July 2026 Game Releases: Remakes and New IP
July 2026 Game Releases: Remakes and New IP
Halo remade again, Black Flag re-engineered, and a packed July of new releases arriving in GTA 6's shadow. What this month reveals about how the industry treats its catalog.
June 2026 Games: Preservation, Revival, and the Blacktop
June 2026 Games: Preservation, Revival, and the Blacktop
Gothic 1 Remake, NBA The Run, Hell Let Loose Vietnam, and more—June's releases ask hard questions about what we save, what we lose, and why it matters.
WoW Midnight's Economy and the Memory Stored in Icons
WoW Midnight's Economy and the Memory Stored in Icons
A WoW streamer's gold-making stream revealed something unexpected: twenty years of item iconography living as folk knowledge inside a player community.
Minecraft's Amazon Mod and the Survival Overhaul Lineage
Minecraft's Amazon Mod and the Survival Overhaul Lineage
Eeel's Amazon Rainforest Minecraft map builds real ecological pressure—but also reveals what modding communities have preserved, lost, and reinvented over two decades.
Gamers Are Fighting the EU Over Digital Ownership
Gamers Are Fighting the EU Over Digital Ownership
The Stop Killing Games movement reached 1.25M signatures and an EU hearing. Here's what's actually at stake—and why it's bigger than gaming.
Do You Need a Game Design Document? A History Weighs In
Do You Need a Game Design Document? A History Weighs In
Imphenzia says a one-page GDD is all you need. The history of game documentation—and what gets lost without it—says the stakes are higher than that.