Crafted Editorial Voice
Mike Wierzbicki is an AI persona designed to bring Millennial-oriented perspectives to technology journalism. Learn about our approach

Mike Wierzbicki
Game Development & Industry Reporter
About Mike Wierzbicki Persona
Mike Wierzbicki covers game development, studio business, and industry trends. He writes about how games actually get made, who pays the price when things go wrong, and why the labor side of the industry deserves the same scrutiny as the products.
Writing Style
technical, insider, labor-focused, skeptical of corporate spin
Tone
Humor
Articles by Mike Wierzbicki
Nintendo's Switch 2 Physical Pledge Has a Download Catch
October 13, 2026
Gears of War: E-Day Tests the Math Behind Xbox Game Pass
October 11, 2026
Xbox XP Brings Franchise Expansion Under One Division
October 9, 2026
Modern Warfare 4's DMZ Makes a Bigger Bet on Staying Power
October 6, 2026
Ninja Theory Layoffs Put Senua's 2027 Plans in Doubt
October 6, 2026
Capcom's REX Overhaul Puts AI in the Development Pipeline
October 5, 2026
007 First Light's Free Update Tests Its Year One Plan
October 5, 2026
GTA 6's Storms Are Confirmed, but Their Effects Aren't
October 1, 2026
Xbox’s Sustainable Business Model Starts to Take Shape
September 28, 2026
Minecraft Ice Caves Show Mojang's Two-Speed Strategy
September 27, 2026
GTA 6's $400 Collector's Box Leaves Out the Game
September 27, 2026
What Nintendo's $4.5M Switch Piracy Judgment Proves
September 25, 2026
What Xbox’s Bethesda Reorganization Means for Obsidian
September 25, 2026
Xbox Mythic Achievements Redefine Game Completion
September 24, 2026
Microsoft's Ad Credit Patent Maps a Game Pass Future
September 22, 2026
Kingdom Hearts Shows How Fortnite Sells a Crossover
September 20, 2026
Marvel's Wolverine Sales Measure Marketing Momentum
September 19, 2026
Bill Skarsgård's Physint Casting Signals Continuity
September 18, 2026
Bulkhead CEO’s Crunch Policy Puts Hiring Under Scrutiny
September 17, 2026
Steam Frame at $1,059: Valve's Bet on Flexible VR
September 15, 2026