Netflix Closes Night School Studio and Moonloot Games
Netflix is shutting down Oxenfree developer Night School Studio and Helsinki-based Moonloot, continuing a retreat from in-house game development that raises hard questions about what comes next.
What's Breaking Through
Netflix shuts down multiple game studios including Night School after recent releases, raising questions about the company's gaming strategy
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About this topic
Netflix has made a dramatic shift in its gaming division by closing several studios, most notably Night School Studio, the developer behind the cult classic Oxenfree. The shutdown came as a shock to the industry, occurring just weeks after Night School released what Netflix itself had publicly praised as one of the company's most successful cloud game debuts. The timing raised eyebrows across the gaming and tech sectors, as the studio's latest title appeared to have performed well under Netflix's metrics, yet the company still decided to dissolve the operation despite having acquired Night School five years earlier.
The closures extend beyond Night School, with Netflix announcing plans to shut down at least two additional game studios as part of a broader restructuring. This represents a significant contraction in Netflix's gaming ambitions, a vertical the company has been investing in for several years as part of its strategy to diversify beyond streaming video content. The decision signals potential changes to Netflix's overall gaming strategy and priorities, though the company has not provided extensive public explanation for the rationale behind the closures.
Staff members from the affected studios have begun speaking out following the announcements, describing the decision as unexpected given the apparent success of their recent releases. The situation highlights tensions between corporate strategy and creative achievement, as well as ongoing questions about how major tech companies evaluate success in the gaming sector. Netflix's moves could have ripple effects across the industry, potentially influencing how other streaming platforms approach gaming investments and what happens to gaming projects currently in development at these studios.
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